![]() To promote parameters quickly with the default Name, Page, and Label:Ĭlick the NetworkMaterialCreate node's expand button to display the nodes inside.ĭouble-click the node that contains the parameters you want to expose, or press the E keyboard shortcut. All these steps are reproducible when working with NetworkMaterialEdit, and there are no differences in workflows between the two nodes. Note:The examples on this page demonstrate promoting and customizing the Material interface in the context of a NetworkMaterialCreate node. You can promote parameters from any shading node within your NetworkMaterialCreate node, including those within ShadingGroups. If you know that some node parameters are used often, you can expose those internal node parameters on the parent NetworkMaterialCreate's Parameters tab for ease of access. ![]() Network Materials can contain any number of nodes and opening the group to access node parameters is time consuming. Adding Custom Parameters to the Material Interface ![]() All these steps are reproducible when working with NetworkMaterialEdit. Note:The examples on this page demonstrate promoting and customizing the material interface in the context of a NetworkMaterialCreate node. Promoted parameters in a NetworkMaterialCreate Parameters tab This can be beneficial as it allows the artist to focus only on the necessary parameters and make quick alterations without having to enter their Network Material nodes. The controls can be used to provide an artist-friendly set of parameters, established inside Network Material nodes, presented outside as an interface for controlling certain aspects without being exposed to all of the parameters. These controls can be used to customize various shading node parameters that you may want to be accessible from outside Network Material nodes. The node parameters and interface controls are found in the Material Interface of the NetworkMaterialCreate and NetworkMaterialEdit nodes. ![]() Using Custom User Interfaces With the NetworkMaterialEdit Node.Changing the Order of Promoted Parameters.Adding Visibility and Lock Constraints to Parameters.Adding Custom Parameters to the Material Interface. ![]()
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